//
// Created by liqian-ps on 2018/6/19.
//

#ifndef SOUNDTOUCH19_SOUNDTOUCHSTREAM_H
#define SOUNDTOUCH19_SOUNDTOUCHSTREAM_H

#include "SoundTouch.h"

using namespace soundtouch;

class SoundTouchStream : public SoundTouch {

private:
    int sampleRate;
    int bytesPerSample;

public:
    SoundTouchStream();

    int getSampleRate();

    int getBytesPerSample();

    void setSampleRate(int sampleRate);

    void setBytesPerSample(int bytesPerSample);

    uint getChannels();


};


#endif //SOUNDTOUCH19_SOUNDTOUCHSTREAM_H
